
The story ends with her revealing that she was that girl. And That Little Girl Was Me: Mom used to tell Shay a story about a girl who was chosen to be sacrificed.Anachronism Stew: Vella's world seems relatively primitive (and has the type of theocratic thought common to primitive cultures), yet the inhabitants are clearly familiar with the concept of spaceships, Gus mentions playing arcade games, and Vella has a fairly easy time comprehending the tech she encounters on Shay's ship.Ambiguous Gender: The hexagonal robots on Shays ship Shay calls them Hexapals and refers to them with masculine pronouns while Vella calls them Hexagals and uses feminine pronouns for them.Shay and Vella are slightly unusual names, but not very strange, especially for protagonists. Aerith and Bob: Almost everyone in the game has a common English name, including all the robots and appliances on Shay's ship.In fact, several puzzles involve thwarting adult control or distracting adults so the young protagonists can do what really needs to be done. The adults are easily hoodwinked by authority, afraid of change, and quick to dismiss the legitimate concerns of the young. Adults Are Useless: Pretty much completely.
Broken age game free#

However Shay is starting to become suspicious of his extremely fussy adoptive parent's true motives, and he has a growing longing to see the outside world and face some real danger. His entire life so far has been spent under the watchful eye of the ship's maternal AI, who has coddled, nourished, and entertained him through the years, shielding him from potential dangers that lurk beyond the pod bay doors. The boy, who is named Shay Volta, lives alone in outer space on the Bassinostra, an "incubator vessel" that carried him to safety when his world was dying. Both stories feature a teenager - one a boy, the other a girl - who find themselves in situations they desire to escape.

The game features two separate stories which are played in parallel although there is little direct connection between them, the two stories share strong thematic elements. It is notable for raising more than $3.3 million note about eight times the amount it asked for in crowd funding via Kickstarter, starting a trend among video game developers in The New '10s to use Kickstarter to fund their own passion projects. Broken Age is an Adventure Game by Double Fine released for the PC, with the first act released in January of 2014 and the second in April 2015.
